Review - Kingdoms of Amalur: Reckoning

Fate has a plan for you. When you are born your are already destined for failure, greatness, or mediocrity. There is nothing you can do to change it. There is no free will, there is only what has been foretold. Then your character died, and everything changed. You have been resurrected, and as such have been removed from fate’s weave. You are the only one that can decide what will happen to you, for good or worse. 

 

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Review - Kingdoms of Amalur: Reckoning

Fate has a plan for you. When you are born your are already destined for failure, greatness, or mediocrity. There is nothing you can do to change it. There is no free will, there is only what has been foretold. Then your character died, and everything changed. You have been resurrected, and as such have been removed from fate’s weave. You are the only one that can decide what will happen to you, for good or worse.
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This Weeks Geek - Beta? Demo? Bema?

In this day and age all triple A games are expected to have a demo or a beta before it launches.  Gamers are expected to have a chance to play through a small portion of a game before they have to actually commit money to it. I know the demo and beta is nothing new, but the ease at which they are accessible is. The question then becomes, what is really the difference between a beta and a demo, especially an open beta that seems to really blur the line? That is the focus of This Weeks Geek.

A beta is traditionally software that is nearly complete, but not quite there. The main code has been completed, but there are still bugs. These bugs can range from graphical glitches to game balance issues. The creators will invite a group of people to start playing the game, and in exchange they get bug reports. These reports are then used to improve the final game. This is very important as a company normally cannot afford as many in house testers as they get from a beta. The result is (traditionally) a more polished game at release.

Now a demo, in the past, has been part of a released game. Developers take a level or two from the completed project and make it available to everyone. People can play and make an informed decision of a game before it even comes out. I don't think I even need to explain why it is great that you get to test a game before buying it.

So the differences seem pretty clear cut, or at least they did until the advent of the open beta and pre-release demo. Open beta's are near release versions of the games that anyone can play. Most people, even though it says beta on the title, expect these to accuratly reflect the final product. And while the product claims to be in testing, you will be hard pressed to find a bug in an open beta. Their may be precious balance issues that are found this way, but mostly it is a marketing gimick to promote the game.  In this sense the beta feels more like a demo.  Then you have the pre-release demo, as seen most recently in Kingdoms of Amalur and Mass Effect 3. While both of these are good demos, they have bugs. While you are supposed to playing an example of the finished game, it seems like they are using this as an excuse for us to find said bugs, and hope they are reported (or at least they look for the complaints on forums, we gamers love to complain). An example of this is the Mass Effect 3 multiplayer demo where your characters abilities will not be on the quick bar when you change to a new character while in a lobby.

Now I am not saying there are not dedicated betas and demos out there. Most MMO's have demos that allow you to play a portion of the game, and then play to continue. And Diablo 3 is under a closed beta which is constantly being changed and balanced. But I am saying the line is becoming blurred. What does it mean for the future? When will a beta actually be nothing more then a marketing gimmick (more so then they are now)? Or am I looking too deep into this and I just need to sit down and play more games?

The Gameslave Podcast - Episode 101

OK, we are past 100 and now well on our way. Today we are rather anime heavy and what games we do speak of are sci-fi.  Hope you enjoy.

Also the contest for 3 months of Xbox Live is still active until 03/04/2012. Listen for details.

Notes are yonder.

This Week(end)s Geek - DLC Part 2

A few weeks ago I did an article supporting publishers on having day one DLC for games. For those that missed it you can find it here. When I wrote the article the I mentioned how publishers had been doing day one DLC did not really bother me. The day one DLC was included with new purchases of games. You only had to buy it if you purchased the game used. My rational was they were supporting their customers on the rational that you are not their customer if you buy it used as they get no profits from a used game, and only become a customer if you buy the new game or the DLC.  It seemed like a good argument when I wrote the initial article. Then EA / Bioware goes and f*&ks it up.

Not a screen cap from the DLC, I just liked Legion.

With the release of Mass Effect 3 they are going to have the day one DLC From Ashes. This DLC does come with the game, but only the collectors edition or digital deluxe versions of the game (which was not announced until this month). If you happen to only purchase the normal version of the game then you have to shell out the $10.00 for the DLC should you want to play it. Now it feels like they are sticking it to their existing customer base with this. The DLC is not content they started working on after launch to add to the life of the game; it is not a bonus for buying a new copy over a used one, it just seems like a money grab. Don't get me wrong, I am a sucker and will be getting the DLC.  I even canceled my normal version pre-order at Gamestop and placed an order for the digital deluxe version on Origin (since now it would only be a $10.00 difference between standard and digital deluxe). But I still feel like I am getting slighted by the publisher on this one.

(Ok, this was more of a rant then normal articles are, but I wanted this off my chest).

Conversations with IrishPride Episode 18

I'm So Excited and I Just Can't Hide It!!
 
Hello everybody and welcome to episode 18 of Conversations with IrishPride!  Today I am going to talk about how it has been a long time since I've been extremely excited for a game to be released.  Anyone that knows me or has kept up with my past episodes will know that I am talking about Mass Effect 3.
 
I am a huge Mass Effect fan.  The story is top notch, the gameplay and action is stellar and it has huge replay values, everything we gamers look for in a game.  I am absolutely enamored with the story of Mass Effect.  Never before in a video game have I been invested with the characters on screen.  The decisions that you make throughout the story actually has meaningful outcomes.  You care about your teammates and it's hard to see them get killed.  In preparation for Mass Effect 3, I decided to play though Mass Effect 2 yet again and there is one thing I learned about ME2... it's still a great game.
 Time to save the galaxy.
After putting 100+ hours into Mass Effect 2, I still enjoyed it as much as the first time.  It's rare for me to replay a video game, but I've done so with ME multiple times.  After beating ME2 and all the dlc available, I'm am even more excited to conclude Commander Shepherd's story.  I'm also a little sad knowing that it will be over soon.  BioWare did tell fans to hold onto their ME3 save files hinting at the possibility of a Mass Effect 4, but I don't want to give my hopes up.  It has been a long time since I was so excited for a video game release, even more so than ZeldaQueen was for Skyward Sword.  Luckily the wait is almost over.  Until then, I'm going to continue to play the fantastic multiplayer demo with Assimilator.
 
This is IrishPride signing off.  Is anyone else super excited for Mass Effect 3?

This Weeks Geek - System Change

As many of you know Mass Effect 3 comes out in a few weeks. Now for a long time I have played the Mass Effect series on Xbox 360. It is where I played the first Mass Effect game (twice) and it is where I have played the second Mass Effect series (twice). But then I made a mistake. I downloaded the demo for Mass Effect 3 on both my Xbox and my computer.  Doing so made me realize how much better the game looks on my 7 month old computer then my 7 year old console. Ok, so it is not the original console, but the same tech is inside it (minus the red rings, after two of those I better not get another one). This made me want to play the game on the younger and more powerful PC. But I have invested 80+ hours into Sheapard already, and I wanted to keep with him.  How was I to do this?  Would I have to just face facts and start from scratch? Buy the games on PC and start over to have the more subtle choices move from one game to the next? No, I would not do such a thing, and thanks to the internet, I will not have to.
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